Instance: Jail Break

While travelling through the Chetwood, you were waylaid by brigands and taken captive. You now find yourself in a cell, searching for a means of escape.

You awake in a holding pen in a brigand camp. A grim-looking man -- a Ranger, Strider -- is standing before you. As you groggily stand up, his urgent voice reaches your ears.

Objectives
  • Leave your cell and approach your rescuer <rgb=#00FF00>(Use W to move forward)</rgb>

A satchel is on the floor near your rescuer.

Strider told you to search the satchel for any weapons and collect its contents, for you will need to defend yourself during this daring escape.

Objectives
  • Search the satchel for weapons <rgb=#00FF00>(Right-click the satchel to loot it)</rgb>

Strider has bested the brigand guards, but he warns there are more enemies ahead.

The Ranger wants you to practice combat by sparring with him to ensure that you are able to protect yourself during the escape.

Objectives
  • Speak with Strider <rgb=#00FF00>(Right-click Strider to talk)</rgb>

Now that you have practiced combat, speak with Strider and find out what to do next.

Objectives

Strider has left the jailhouse and entered the yard. He is waiting for you there.

Objectives
  • Follow Strider outside

Now that you have left the jailhouse, speak with Stider and find out where to go next.

Objectives

Celandine Brandybuck is being held ahead in the brigand camp.

Strider wishes you to rescue the hobbits, starting with Celandine, while he goes off in search of signs of Mordor (whose presence is startlingly near.) You will need to defeat any brigands you come upon while searching for the hobbits.

Objectives
  • Defeat Celandine's captors (0/4)

Celandine is being held in a cage against the wall of the enclosure.

You have defeated Celandine's captors, but you have not found Mundo Sackville-Baggins. Celandine may be able to tell you where Mundo is being held.

Objectives

Mundo Sackville-Baggins is being held in the yard beyond the gate of Celandine's holding pen.

Celandine's distraction was a success. Only one brigand remains behind to guard Mundo. You should get rid of him quickly.

Objectives
  • Defeat Mundo's captor

Mundo is tied to a post in the yard.

Despite the defeat of his captor, Mundo Sackville-Baggins appears particularly displeased. You should encourage him to join you.

Objectives

Strider and Amdir await you and the hobbits at the main gate.

You have freed both of the missing hobbits, but you have not yet escaped the camp.

Objectives
  • Find Strider and Amdir

Amdir lies just beyond the main gate.

The Ranger Amdir was struck down by the Black Rider before Strider could drive him off. You should ask Strider what to do, for the situation is now dire.

Objectives

Strider waits near the main gate.

Amdir is gravely wounded. Strider will best know what to do to help his friend.

Objectives
  • Talk to Strider

Strider waits near the main gate.

Amdir is gravely wounded. Strider will best know what to do to help his friend.

Objectives

Relevant zones

Latitude: 0
Longitude: 0
Map width ID 268437678
Latitude: 0
Longitude: 0
Map width ID 268437719

Rewards

This quests offers no rewards

Additional info

Objectives

  • Leave your cell and approach your rescuer <rgb=#00FF00>(Use W to move forward)</rgb>
  • Search the satchel for weapons <rgb=#00FF00>(Right-click the satchel to loot it)</rgb>
  • Speak with Strider <rgb=#00FF00>(Right-click Strider to talk)</rgb>
  • Follow Strider outside
  • Defeat Celandine's captors (0/4)
  • Talk to Celandine Brandybuck
  • Defeat Mundo's captor
  • Talk to Mundo Sackville-Baggins
  • Find Strider and Amdir
  • Talk to Amdir
  • Talk to Strider
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