While travelling through the Chetwood, you were waylaid by brigands and taken captive. You now find yourself in a cell, searching for a means of escape.
You awake in a holding pen in a brigand camp. A grim-looking man -- a Ranger, Strider -- is standing before you. As you groggily stand up, his urgent voice reaches your ears.
A satchel is on the floor near your rescuer.
Strider told you to search the satchel for any weapons and collect its contents, for you will need to defend yourself during this daring escape.
Strider has bested the brigand guards, but he warns there are more enemies ahead.
The Ranger wants you to practice combat by sparring with him to ensure that you are able to protect yourself during the escape.
Now that you have practiced combat, speak with Strider and find out what to do next.
Strider has left the jailhouse and entered the yard. He is waiting for you there.
Now that you have left the jailhouse, speak with Stider and find out where to go next.
Celandine Brandybuck is being held ahead in the brigand camp.
Strider wishes you to rescue the hobbits, starting with Celandine, while he goes off in search of signs of Mordor (whose presence is startlingly near.) You will need to defeat any brigands you come upon while searching for the hobbits.
Celandine is being held in a cage against the wall of the enclosure.
You have defeated Celandine's captors, but you have not found Mundo Sackville-Baggins. Celandine may be able to tell you where Mundo is being held.
Mundo Sackville-Baggins is being held in the yard beyond the gate of Celandine's holding pen.
Celandine's distraction was a success. Only one brigand remains behind to guard Mundo. You should get rid of him quickly.
Mundo is tied to a post in the yard.
Despite the defeat of his captor, Mundo Sackville-Baggins appears particularly displeased. You should encourage him to join you.
Strider and Amdir await you and the hobbits at the main gate.
You have freed both of the missing hobbits, but you have not yet escaped the camp.
Amdir lies just beyond the main gate.
The Ranger Amdir was struck down by the Black Rider before Strider could drive him off. You should ask Strider what to do, for the situation is now dire.
Strider waits near the main gate.
Amdir is gravely wounded. Strider will best know what to do to help his friend.
Strider waits near the main gate.
Amdir is gravely wounded. Strider will best know what to do to help his friend.