Captain (CPT)

Class Difficulty: Moderate

Role: Support

Gameplay: Captains are armoured melee fighters and masters of buffing; skills that enhance allies. They may summon a Herald companion to fight by their side, ensuring they always have an ally to buff. They can also Mark foes, giving benefits to all who attack them. In fellowships, a Captain supports his allies with healing and buffs, while still dealing respectable damage.

Lore: The Captains of Middle-earth hold the future in their hands. By their own strength of arms and the inspiration they instill in others, they must lead the Free Peoples to victory.

This class is inspired by EƤrnur, last King of Gondor, who was revered both as a captain skilled in arms and as a lore-master.

Weapon types:

Armour types:

Class info

  • Trait tree ID: 1879272160
  • Tactical DPS stat name: Tactical Rank
  • Look up on lotro-wiki.com
Name Min lvl Description
12
You enlist a Herald to carry your Banner of Victory into battle. This banner reduces power costs of those around it.
20
Revives a defeated ally (in-combat).
Rallying Cry
Captain
1
Boosts Morale of nearby Fellows. This skill is more potent when used with a Defeat Event.
Routing Cry
Captain
8
Deals Light damage to nearby foes. This skill is more potent when used with a Defeat Event.
Battle-shout
Captain
1
An attack that triggers a Battle-readied State, enabling you to deal more damage.
6
You enlist a Herald to carry your Banner of War into battle. This banner increases the damage dealt by those around it.
Muster Courage
Captain
16
Removes Poison, Disease, Wound or Fear effects from nearby allies.
6
You enlist a Herald to carry your Banner of Hope into battle. This banner increases the mitigations of those around it.
1
A very damaging melee attack with increased critical damage. Requires Battle-readied State. Using this skill enables the Battle-hardened state, boosting healing and defences. Critical attacks deal greater damage and trigger a Defeat Response.
Cutting Attack
Captain
4
A bleed that deals damage-over-time.
Make Haste
Captain
8
Increases the movement speed of the Fellowship.
Pressing Attack
Captain
12
An AoE double-strike inflicting moderate damage. Requires Battle-readied State. Using this skill enables the Battle-hardened state, boosting healing and defences. Critical hits trigger a Defeat Response.
14
Restores an ally's morale over time.
16
Boosts Morale of nearby allies.
Command Respect
Captain
40
Your presence commands respect from those around you.
22
A melee attack that heals the Morale of your Shield-brother.
40
Briefly increases the defence of your Shield-brother.
Kick
Captain
20
A melee attack that interrupts enemy inductions.
Withdraw
Captain
12
Breaks the effects of Dazes, Stuns and Knockdowns.
18
An attack that does Light damage with an increased Critical chance. Requires Battle-hardened State. Fellows within range gain the Light of Elendil, enabling them to deal additional Light damage. This attack never misses and cannot be blocked, parried or evaded.
16
You enlist an Archer to assist you in battle.
Shield-brother
Captain
10
A toggle marking an ally as your Shield-brother, making them the target of some of your abilities.
Sure Strike
Captain
1
A melee attack that cannot be blocked or parried.
52
A melee attack that cannot be blocked or parried. Reduces the active cooldown of Battle-shout.
Grave Wound
Captain
30
A powerful strike that damages your foe and deals damage-over-time to the target. This skill is more difficult for your enemies to avoid.
62
A bleed that deals damage-over-time and slows movement speed.
20
Revives a defeated ally (non-combat).
Cry Wrath
Captain
75
A vicious rebuke that calls to bear the full and immediate strength of your wrath.
75
You issue a fearsome call to arms that negatively affects enemies surrounding you while bolstering allies around you.
Rider and Steed
Captain
75
You forge a stronger bond between you and your steed. Surrounding allies also form a stronger bond with their steed.
75
Mounted Discipline Mounted Disciplines are used to alter the attitude and tactics used by your War-steed in Mounted Combat Rohirrim The Rohirrim Discipline focuses on the Captain's ability to lead as the vanguard on the battlefield. This enhances their ability to command a battlefield and direct combat to their desire.
Oppressive Blow
Captain
75
A full-force strike against a target that has the potential to inspire your efforts against your enemies.
Measured Attack
Captain
75
Using the speed and momentum of your horse, you swing mightily against your opponent, attempting to weaken their defences.
75
Mounted Discipline Mounted Disciplines are used to alter the attitude and tactics used by your War-steed in Mounted Combat Red Dawn The Red Dawn discipline allows the Captain to draw upon the prowess that made him a leader of the Free People, enhancing the relentless and tenacious nature of true leaders.
75
Mounted Discipline Mounted Disciplines are used to alter the attitude and tactics used by your War-steed in Mounted Combat Riddermark The Riddermark Discipline enhances the Captain's role as the Standard-bearing, inspirational leader of the Free Peoples. This enhances their ability to turn the tide in battle.
Cry Havoc
Captain
75
A damaging cry that has the potential to truly disrupt your enemies and inspire you and your allies.
Gallant Display
Captain
26
An attack that heals the fellowship and wounds enemies in front of you. This skill heals more but costs more power with each subsequent use.
46
Boosts Morale of nearby allies and increases their stats.
20
Removes corruptions from the target.
38
You attack defensively, entering a Battle-readied state.
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