Weapon types:
Armour types:
Name | Min lvl | Description |
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1 |
Strike hard with your staff. If your pet is flanking the enemy, you will deal bonus damage.
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38 |
Lightning wreaths your enemy while restoring your own power.
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8 |
Transfers Morale to an ally or companion.
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7 |
Cleanse multiple wounds, diseases, poisons, or fears from an ally.
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12 |
Unstable earth deals Fire damage to several enemies.
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30 |
Heals Morale in a time of need.
Briefly protects you, while damaging enemies who attack you.
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1 |
Burn the enemy with damage-over-time.
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15 |
Summons a raven companion.
The raven specializes in buffing and debuffing.
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6 |
Tearing winds cause frost damage in a small radius.
When traited in Nature's Fury, this skill has a chance to spread Burning Embers to nearby foes.
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2 |
Summons a bear companion.
Bears are tough companions which can draw the ire of the enemy.
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40 |
Allows you to better see hidden enemies.
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34 |
You call upon the wisdom of the Valar, recovering some of your skills and providing a temporary immunity to induction set back from damage.
Keeper of Animals: Retribution, Catmint, Unbreakable Bond
Master of Nature's Fury: Sticky Gourd, Lightning Storm, Ents go to War
Ancient Master: Storm Lore, Test of Will, Air Lore
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10 |
Piercing Light interrupts your foe.
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30 |
Summons a lynx companion.
The lynx is a stealthy hunter.
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26 |
Revives a defeated ally.
(Can only be used out of combat.)
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22 |
Examines the weaknesses and strengths of certain creatures.
When used in combat, your target will suffer reduced resistances, attack speed, and Critical Chance.
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4 |
A basic sigil which burns your foe over a brief time and restores your Power.
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48 |
Lightning wreaths your enemy while restoring your own power.
Damage will not interrupt the drain.
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32 |
Heals Morale of allies.
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75 |
Mounted Discipline
Mounted Disciplines are used to alter the attitude and tactics used by your War-steed in Mounted Combat.
Riddermark
The Riddermark Discipline allows the Lore-master to focus on Beast-lore, turning their attention to the weakening or enhancement of beasts.
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75 |
You use your sword and staff to deliver a powerful strike to the enemy before you.
When your companion has Flanked the enemy, this skill will restore a small amount of power.
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75 |
You hurl a lens toward your target distracting and potentially dismounting them. The glimmering light will attract a murder of crows to hamper the target's movement once the distraction dissipates.
This skill cannot be used on a target under the effects of 'Murder of Crows' the movement reducing effect applied by Radiant Burst.
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75 |
Using your knowledge of fire and all that burns, you heave handfuls of pitch soaked embers at your target. They burn hotter and hotter over time.
When your companion has Flanked the enemy, this skill will deal additional damage.
The effects from this skill can stack up to 3 times.
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75 |
Mounted Discipline
Mounted Disciplines are used to alter the attitude and tactics used by your War-steed in Mounted Combat.
Rohirrim
The Rohirrim Discipline allows the Lore-master to turn their attention to the elements and natural aspects of the world around them.
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75 |
So complete is the Lore-master's understanding and bond with their War-steed that they can influence the morale and state of a war-steed.
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75 |
The Lore-master marks an enemy and allows his allies and their mounts to draw inspiration from fighting the marked foe.
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75 |
Mounted Discipline
Mounted Disciplines are used to alter the attitude and tactics used by your War-steed in Mounted Combat.
Red Dawn
The Red Dawn Discipline allows the Lore-master to become the true master of knowledge and gain complete understanding of the world and how it works, supplying them with their most potent arsenal of abilities.
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75 |
One with nature and the elements the Mearas are adepts at using the natural world against their enemies; as students of nature, beasts and hidden lore so too are Lore-masters who study these wild horses.
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15 |
Frees you from any impairing Combat State.
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3 |
A basic sigil which chills your foe.
If this skill is used whilst your companion flanks the enemy, your Morale will be healed.
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18 |
Command your pet to execute a major skill on themselves or their target.
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2 |
Dismiss your current companion back to the wilds.
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2 |
Command your pet to execute a minor skill on themselves or their target.
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20 |
Removes Corruption from your foe.
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1 |
A basic sigil which shocks your foe.
If this skill is used whilst your companion flanks the enemy, your Speed will be increased.
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45 |
Strike hard with your staff. If your pet is flanking the enemy, you will deal bonus damage.
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