Rune-keeper (RNK)

Class Difficulty: Moderate

Role: Damage / Healer

Gameplay: Rune-keepers must choose during each battle to focus on damaging skills or healing skills. Either choice will shift their Attunement, unlocking more potent skills, but restricting access to others. In addition, they have support skills that may always be used. In fellowships, a Rune-keeper keeps allies healed or deals significant damage to the foes.

Lore: Rune-keepers are gifted linguists and masters of true names. With this knowledge, a Rune-keeper crafts powerful rune-words that help the Free Peoples. Through unparalleled mastery of Angerthas and Tengwar runes, a Rune-keeper evokes much more than a normal scribe. Dagor runes deal with battle, Nestad with healing, and Thalas with support.

This class is inspired by the master Elf-smith Celebrimbor, whose skill with runes of power was unparalleled.

Weapon types:

Armour types:

Class info

  • Trait tree ID: 1879272222
  • Tactical DPS stat name: Tactical Rank
  • Look up on lotro-wiki.com
Name Min lvl Description
Self-motivation
Rune-keeper
36
Restores Power.
Fiery Ridicule
Rune-keeper
1
The ridicule a Rune-keeper writes hurts more than a mundane scribe's ever could. The damage over time tiers up on subsequent uses.
Nothing Truly Ends
Rune-keeper
20
Revives a defeated ally.
Flurry of Words
Rune-keeper
32
A flurry of chilling words unleashes a swirl of numbing cold on foes around you. An area around you is filled with a flurry of frost, and dealing damage over time.
Essence of Winter
Rune-keeper
24
In writing, the significance of winter is that in time all things must slow, then stop. Lowers your foes' incoming healing and increases their skill Power cost.
Chilling Rhetoric
Rune-keeper
6
Written words can have a chilling effect on their victim. Slows your foe, but damaging them will return their speed.
Epic for the Ages
Rune-keeper
18
A big heal. +Healing per attunement. Requires Healing Attunement.
Word of Exaltation
Rune-keeper
14
Applies a bubble that briefly increases Morale. +Bubble potency per attunement consumed. Requires Healing Attunement.
Prelude to Hope
Rune-keeper
1
Heals the target +2% per Healing attunement.
Essence of Storm
Rune-keeper
44
Summon the essence of a thundercloud's lightning, which deals extra damage on critical hits.
Scribe's Spark
Rune-keeper
1
A basic lightning rune deals lightning damage and builds battle attunement.
Shocking Words
Rune-keeper
1
A lightning attack dealing +Damage and +Stun duration per attunement consumed. Requires Battle Attunement. Mounted Combat Enemies: Stun replaced with a mount speed debuff
Do Not Fall This Day
Rune-keeper
40
Places an effect on someone that revives them on defeat.
Shocking Touch
Rune-keeper
8
Briefly dazes the foe. Mounted Combat Enemies: Daze replaced with a debuff that reduces damage against dismounted players.
Final Word
Rune-keeper
20
Interrupts inductions being performed by the foe.
Steady Hands
Rune-keeper
26
Refocuses attunement from one extreme to the other. After use, skills cost no Power for 15s. Requires either Battle or Healing Attunement.
Distracting Flame
Rune-keeper
22
Fire damage-over-time that reduces threat.
12
This fellowship skill does minor direct tactical damage to your target, then more damage over time and can contribute to fellowship manoeuvres.
12
This fellowship skill does direct tactical damage to your target and can contribute to fellowship manoeuvres.
Improved Final Word
Rune-keeper
50
Interrupts inductions being performed by the foe.
Scribe a New Ending
Rune-keeper
18
Removes Wound, Fear, Poison, and Disease effects from your target.
28
A thin armour of lightning covers your body. Melee attackers have a chance to be dazed for 5 seconds. Additionally you are protected from an amount of future damage. Mounted Combat Enemies: Daze replaced with a debuff that reduces damage against dismounted players.
Debate
Rune-keeper
75
In Rohirrim A debate on the nature of the People of Rohan provides you with a nearer bond with friendly targets around you. In Riddermark One should take care when debating the nature of the Lands of Rohan with a Rune-keeper else they find themselves wishing the land would loosen its grasp upon them. In Red Dawn One should be careful when debating the ruin and wrath wrought by the Red Dawn, else it shall find a way to vist ruin upon them.
Resolution
Rune-keeper
75
In Rohirrim All things end, and sometimes the resolution brings great succor. In Riddermark All things end, and once resolved one can find they have been dumbfounded. In Red Dawn All things end, and when fire is involved all that remains is ash and ruin.
Discipline: Rohirrim
Rune-keeper
75
Mounted Discipline Mounted Disciplines are used to alter the attitude and tactics used by your War-steed in Mounted Combat Rohirrim The Rohirrim Discipline turns your attention to supporting your allies through the use of healing runes and script.
Oration
Rune-keeper
75
In Rohirrim The power of runes and speech are used to creating a mending and inspiring oration. In Riddermark The power of speech and runes are woven together to draw one's attention to the bleak sky, calling ruin and fear from above. In Red Dawn The power of speech and runes are woven together to draw upon the power of potent embers to burn the target and potentially weaken them to flame.
Fixation
Rune-keeper
75
In Rohirrim Focusing on runes of longevity coupled with runes of inspiration the Rune-keeper ably inspires a friendly target. In Riddermark The chilling nature of frost is coupled with runes of longevity to impose the a bone-numbing slow to come over an enemy target. In Red Dawn The slow nature of a flame that consumes is coupled with runes of longevity to bring about a long slow burn on an enemy target. This effect can stack up to three times.
Discipline: Red Dawn
Rune-keeper
75
Mounted Discipline Mounted Disciplines are used to alter the attitude and tactics used by your War-steed in Mounted Combat Red Dawn The Red Dawn discipline focuses on runes that call to fire and destruction, calling the most power and potent of the Rune-keeper's arsenal to bear.
Invoke the Elements
Rune-keeper
75
Calling upon etchings representing the elements, the Rune-keeper composes a symbol with disastrous intent.
Inspirational Verse
Rune-keeper
75
You focus your energies and etchings toward supporting you and your allies finding inspiration in the verses.
75
Mounted Discipline Mounted Disciplines are used to alter the attitude and tactics used by your War-steed in Mounted Combat Riddermark The Riddermark Discipline focuses on the chilling and enervating runes of storm. When carved and etched correctly you can manipulate the actions of your enemies.
Break The Bonds
Rune-keeper
20
Removes any Crowd Control Effect on the Rune-keeper.
Speak No Evil
Rune-keeper
20
Removes up to 3 corruptions from the target.
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