Book 10, Chapter 3: No Word from Wildermore

Horn and Corudan have learned some troubling news about the region of Rohan called Wildermore, and that has done for Gléowine what your various remedies could not.

'While you were attempting to ease Gléowine back to sobriety, Corudan and I learned some troubling news.

'Have you ever been to the lands of Wildermore, west of the Wold? I myself have not, but it seems that something might have befallen the people there. A messenger in the night from Harwick brought Reeve Fastred worrisome tidings: that no word has come out of Wildermore for some weeks. It is not a long journey from Harwick to Wildermore, so something must be keeping Harding's men from reporting back to him. I think we should go to Wildermore and see what has happened. I suspect Saruman's hand in this.'

Something catches Horn's eye, and he starts suddenly.

'Master Gléowine! What is it? Are you feeling better?'

Gléowine is by the barracks in Snowbourn.

Gléowine has been brought back to sobriety by something, and seems ready to talk to you.

Objectives

Horn and Corudan are by the barracks in Snowbourn.

Gléowine wants to travel with you to investigate what has happened in Wildermore, but first he needs some of the possessions he gave away while in the depths of his despair.

Objectives

One of the children of Snowbourn may know where to find Gléowine's map.

Gléowine wishes to travel with you to investigate the curious silence that has enveloped Wildermore, but first he wants you to recover the map he abandoned.

Objectives

Britred left on an adventure by the south gate of Snowbourn. How far south did he get on his quest?

You were told that Britred took Gléowine's map and went on an adventure. If you find him, he may return the map to you.

Objectives
  • Find Britred south of Snowbourn

Gléowine is by the barracks in Snowbourn.

You have recovered Gléowine's map and should return it to him.

Objectives

Horn is by the barracks in Snowbourn.

You have returned Gléowine's map and should now speak with Horn about your preparations to travel to Wildermore.

Objectives

Aldor Harding is in the Mead Hall of Harwick, in the Wold.

Fastred has no men to spare in an investigation of Wildermore, and has sent you to give Harding the unfortunate tidings.

Objectives

Gléowine is on the wooden porch outside the Mead Hall in Harwick, in the Wold.

Gléowine wishes to speak with you.

Objectives

Relevant zones

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Rewards

Money:
0 gold coin 36 silver coin 35 copper coin
XP:
28800 xp icon
Legendary XP:
28800 legendary xp icon
Quest has an additional unknown reward
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