Skills

Name Min lvl Description
The ultimate expression of tactical horsemanship, this is a dangerous strike on its own; when enhanced by the Red Dawn Discipline your melee damage is increased.
Throw a large net to catch fish.
You are able to resist succumbing to defeat for a short time.
A bite injecting a poison which weakens the target and can stun them if not cured.
Launches a bright blue firework for the Bree festival show.
Launches a bright green firework for the Bree festival show.
Launches a bright red firework for the Bree festival show.
Launches a bright yellow firework for the Bree festival show.
Your skill in combat and experience with trapping allow you to lay snares on the go. You throw down a trap behind you that will last for a short period of time or until triggered by an enemy. Applies a 10s Fear effect to the first enemy who triggers the trap.
Your skill in combat and experience with trapping allow you to lay snares on the go. You throw down a trap behind you that will last for a short period of time or until triggered by an enemy.
Your skill in combat and experience with trapping allow you to lay snares on the go. You throw down a trap behind you that will last for a short period of time or until triggered by an enemy.
Your skill in combat and experience with trapping allow you to lay snares on the go. You throw down a trap behind you that will last for a short period of time or until triggered by an enemy.
Your skill in combat and experience with trapping allow you to lay snares on the go. You throw down a trap behind you that will last for a short period of time or until triggered by an enemy. Applies a 10s Fear effect to the first enemy who triggers the trap.
Your skill in combat and experience with trapping allow you to lay snares on the go. You throw down a trap behind you that will last for a short period of time or until triggered by an enemy.
Your skill in combat and experience with trapping allow you to lay snares on the go. You throw down a trap behind you that will last for a short period of time or until triggered by an enemy. Applies a 10s Fear effect to the first enemy who triggers the trap.
Your skill in combat and experience with trapping allow you to lay snares on the go. You throw down a trap behind you that will last for a short period of time or until triggered by an enemy.
Your skill in combat and experience with trapping allow you to lay snares on the go. You throw down a trap behind you that will last for a short period of time or until triggered by an enemy.
Treebeard crushes the ground before him with two powerful swings.
All Fellows gain a Morale Bubble. If the bubble is broken, no effect will be gained. If the bubble expires, it will grant a small fellowship heal. Bubble strength is 10% of the targets' Max Morale pool before other bonuses apply.
Your Herald encourages you in times of battle, greatly raising your morale at the cost of their own.
Your Herald encourages you in times of battle, raising your Morale and Power at the cost of their own.
Anthem: Increases your Outgoing Healing and reduces the Induction time of your Healing Skills. Increases Outgoing Healing and reduces Inductions for all nearby fellowship or raid members. Requires 1 ballad buff present on the Minstrel.
Anthem: Increases your Outgoing Healing and reduces the Induction time of your Healing Skills. Increases Outgoing Healing and reduces Inductions for all nearby fellowship or raid members. Requires 1 ballad buff present on the Minstrel. Makes your next Bolster Courage instant cast. This buff lasts for ten seconds.
Anthem: Greatly increases your Cry and Call Damage. Increases Light, Fire, Frost, and Lightning Damage of all nearby fellowship or raid members. Requires 1 ballad buff present on the Minstrel.
Anthem: Greatly increases your Cry and Call Damage. Increases Light, Fire, Frost, and Lightning Damage of all nearby fellowship or raid members. Requires 1 ballad buff present on the Minstrel.
Anthem: Increases Resistances, Tactical Mitigation, and Shadow, Acid, and Fire Mitigation of all nearby fellowship or raid members. Requires 1 ballad buff present on the Minstrel.
Anthem: Increases Resistances, Tactical Mitigation, and Shadow, Acid, and Fire Mitigation of all nearby fellowship or raid members. Requires 1 ballad buff present on the Minstrel.