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The ultimate expression of tactical horsemanship, this is a dangerous strike on its own; when enhanced by the Red Dawn Discipline your melee damage is increased.
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Throw a large net to catch fish.
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You are able to resist succumbing to defeat for a short time.
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A bite injecting a poison which weakens the target and can stun them if not cured.
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Launches a bright blue firework for the Bree festival show.
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Launches a bright green firework for the Bree festival show.
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Launches a bright red firework for the Bree festival show.
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Launches a bright yellow firework for the Bree festival show.
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Your skill in combat and experience with trapping allow you to lay snares on the go. You throw down a trap behind you that will last for a short period of time or until triggered by an enemy.
Applies a 10s Fear effect to the first enemy who triggers the trap.
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Your skill in combat and experience with trapping allow you to lay snares on the go. You throw down a trap behind you that will last for a short period of time or until triggered by an enemy.
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Your skill in combat and experience with trapping allow you to lay snares on the go. You throw down a trap behind you that will last for a short period of time or until triggered by an enemy.
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Your skill in combat and experience with trapping allow you to lay snares on the go. You throw down a trap behind you that will last for a short period of time or until triggered by an enemy.
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Your skill in combat and experience with trapping allow you to lay snares on the go. You throw down a trap behind you that will last for a short period of time or until triggered by an enemy.
Applies a 10s Fear effect to the first enemy who triggers the trap.
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Your skill in combat and experience with trapping allow you to lay snares on the go. You throw down a trap behind you that will last for a short period of time or until triggered by an enemy.
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Your skill in combat and experience with trapping allow you to lay snares on the go. You throw down a trap behind you that will last for a short period of time or until triggered by an enemy.
Applies a 10s Fear effect to the first enemy who triggers the trap.
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Your skill in combat and experience with trapping allow you to lay snares on the go. You throw down a trap behind you that will last for a short period of time or until triggered by an enemy.
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Your skill in combat and experience with trapping allow you to lay snares on the go. You throw down a trap behind you that will last for a short period of time or until triggered by an enemy.
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Treebeard crushes the ground before him with two powerful swings.
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All Fellows gain a Morale Bubble.
If the bubble is broken, no effect will be gained.
If the bubble expires, it will grant a small fellowship heal.
Bubble strength is 10% of the targets' Max Morale pool before other bonuses apply.
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Your Herald encourages you in times of battle, greatly raising your morale at the cost of their own.
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Your Herald encourages you in times of battle, raising your Morale and Power at the cost of their own.
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Anthem: Increases your Outgoing Healing and reduces the Induction time of your Healing Skills. Increases Outgoing Healing and reduces Inductions for all nearby fellowship or raid members.
Requires 1 ballad buff present on the Minstrel.
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Anthem: Increases your Outgoing Healing and reduces the Induction time of your Healing Skills. Increases Outgoing Healing and reduces Inductions for all nearby fellowship or raid members.
Requires 1 ballad buff present on the Minstrel.
Makes your next Bolster Courage instant cast. This buff lasts for ten seconds.
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Anthem: Greatly increases your Cry and Call Damage.
Increases Light, Fire, Frost, and Lightning Damage of all nearby fellowship or raid members.
Requires 1 ballad buff present on the Minstrel.
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Anthem: Greatly increases your Cry and Call Damage.
Increases Light, Fire, Frost, and Lightning Damage of all nearby fellowship or raid members.
Requires 1 ballad buff present on the Minstrel.
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Anthem: Increases Resistances, Tactical Mitigation, and Shadow, Acid, and Fire Mitigation of all nearby fellowship or raid members.
Requires 1 ballad buff present on the Minstrel.
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Anthem: Increases Resistances, Tactical Mitigation, and Shadow, Acid, and Fire Mitigation of all nearby fellowship or raid members.
Requires 1 ballad buff present on the Minstrel.
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