Skills

Name Min lvl Description
Your steed is able to dig deep for something extra and instantly restores its power and fury.
You strike your opponent across the face with your paw, increasing the damage they take for a duration.
You strike your opponent across the face with your paw, increasing the damage they take for a duration.
28
A thin armour of lightning covers your body. Melee attackers have a chance to be dazed for 5 seconds. Additionally you are protected from an amount of future damage. Mounted Combat Enemies: Daze replaced with a debuff that reduces damage against dismounted players.
These arrows will make servants of the Eye burn, fearing as they do the goodness of the Dúnedain.
10
Adjusts stance to attack from afar. All Spear generating gambits and gambit masteries now generate a Javelin icon. All spear gambits now require a javelin instead of a spear, and several gambits become ranged. (Only one Stance may be active at a time.)
75
A violent strike against the target that focuses on your offensive capability, dealing damage and increasing threat against the target. Applies the Lance effect to you. Skill of the Eorlingas becomes Lancer's Charge.
A violent strike against the target that focuses on your offensive capability, this skill is executed at range. Applies the Lance effect to you. Skill of the Eorlingas becomes Lancer's Charge.
A violent strike against the target that focuses on your offensive capability, this skill is executed at range. Applies the Lance effect to you. Skill of the Eorlingas becomes Lancer's Charge.
A violent strike against the target that focuses on your offensive capability, dealing damage and applying a bleed to the target. Applies the Lance effect to you. Skill of the Eorlingas becomes Lancer's Charge.
A violent strike against the target that focuses on your offensive capability, this skill is executed at range. Applies the Lance effect to you. Skill of the Eorlingas becomes Lancer's Charge.
You are the first line of defence, facing down enemies directly and without fear. While active, you will build stacks of 'At the Fore' when hit by enemies.
Soldiers of Minas Ithil carry packets of athelas with them for healing purposes during combat. Can be used on oneself or thrown to an ally.
Elvish soldiers often carry Athelas to aid in the healing of wounds.
When the fight has begun, your commanding aura allows your allies to fight more viciously.
When the fight has begun, your aura strengthens your allies' defences against attacks.