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Draws enemy threat away from your allies.
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Draws enemy threat away from your allies.
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Draws enemy threat away from your allies.
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Draws enemy threat away from your allies.
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Draws enemy threat away from your allies.
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Draws enemy threat away from your allies.
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Your companion lets out a terrifying bellow and forces many enemies to target them.
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You know how to goad your enemies into attacking you, making you their most threatening opponent, as well as raising your Guardian's Ward.
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Your taunting cry forces your target to face and attack you for a few seconds.
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Greatly increases the target's damage and combat speed. Amarthiel's command stirs the target to great feats in battle.
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Duel the enemy, increasing your damage every few seconds.
Debuffs the foe's damage and movement speed.
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Charge with a burst of speed.
Grants immunity to slowing effects for 10s.
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When the time comes to enter the fray it falls to the Orcs to break battle lines. Your speed increases for a brief period of time. You gain a short immunity to incoming root, stun and daze effects. This skill can only be used while out of combat.
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Draw your opponent in with a step back, before quickly making an unexpected strike.
Swordplay:
Disengage gains a heal.
Fore Skills deal greater damage.
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