| Name | Min lvl | Description |
|---|---|---|
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
Stun the enemy and remove Corruptions by removing an active Trick.
Mounted Combat Enemies: Stun replaced with a mount speed debuff
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
A powerful attack that deals lightning damage in front of the Rune-keeper.
|
||
|
|
||
|
|
||
|
This will free you from any Combat State.
|
||
|
You focus all of your ranged fire on a single opponent. You cannot move or perform any other actions while in this state. Barraging attacks cannot critical and they cannot miss, be blocked, evaded, or parried.
|
||
|
Refocuses attunement from one extreme to the other.
After use, skills cost no Power for 15s.
Requires either Battle or Healing Attunement.
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
A life of travel allows you to quickly steady yourself, regardless of your current circumstances.
|
||
|
|
||
|
|
||
|
You can prowl beneath the notice of all but the keenest eyes, waiting to strike.
In Flayer: Brute
Increases the application chance of your brute bonuses.
|
||
|
A scattered people, the Rangers of the North are skilled at becoming unseen when they wish it.
|
||
|
The Rangers of the North have always been skilled at becoming unseen when they wish to be.
|
||
|
The Rangers of the North have always been skilled at becoming unseen when they wish to be.
|
||
|
|
||
|
When attacking from stealth, a Warden can deliver a powerful opening volley.
Mounted Combat Enemies: Knockout replaced with a mount turn rate debuff
|
||
|
When attacking from stealth, a Warden can deliver a powerful opening volley.
Mounted Combat Enemies: Knockout replaced with a mount turn rate debuff
|
||
|
When attacking from stealth, a Warden can deliver a powerful opening volley.
Mounted Combat Enemies: Knockout replaced with a mount turn rate debuff
|
||
|
Deals damage even after the initial strike.
The bleed deals more damage while Stealthed.
|
||
|
Deals slight damage and grants you the Provacateur buff, greatly reducing damage from the next hit you take and improves your crit chance by 20% on your next attack.
Does more damage if used from in Stealth.
|
||
|
Strike the enemy, dealing more damage from behind or when Stealthed.
Critical hits with Surprise Strike are more damaging than most skills.
|
||
|
A web attack that roots several targets in place.
Applies Ensnared Effect.
Stacks 3 times.
|
||
|
Your experience in battle has taught you how to make best use of your armour, which affords you and your steed an increased armour rating.
|
||
|
Your experience in battle has taught you how to make best use of your armour, which affords you and your steed an increased armour rating.
|
||
|
A ranged attack that targets the victim's legs with sticky webs, rooting them in place.
Applies Ensnared Effect.
Stacks 3 times.
|
||
|
Create space with a step back.
Swordplay:
Disengage gains a heal.
Riposte will enrage your target.
|