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Call upon your power of foresight, allowing you to avoid some incoming damage and masterfully using your staff to turn aside incoming blows.
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Allows you to better see hidden enemies.
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Command your pet to use a defensive ability, prioritizing survival above all else.
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Command your pet to use a defensive ability, prioritizing survival above all else.
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Command your pet to use a defensive ability, prioritizing survival above all else.
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Command your pet to use a defensive ability, prioritizing survival above all else.
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Command your pet to use a defensive ability, prioritizing survival above all else.
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Command your pet to use a defensive ability, prioritizing survival above all else.
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Command your pet to use a defensive ability, prioritizing survival above all else.
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This sign asks your animal friend to go into a rage, attacking faster and making itself look as threatening as possible. You cannot have more than one Sign of the Wild active on your companion at a time without the trait 'Master of Beasts'.
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Command your pet to attack their target with a wild and damaging attack.
Using Fire, Frost, and Lightning skills will reduce the active cooldown of this ability.
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Command your pet to attack their target with a wild and damaging attack.
Using Fire, Frost, and Lightning skills will reduce the active cooldown of this ability.
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Command your pet to attack their target with a wild and damaging attack.
Using Fire, Frost, and Lightning skills will reduce the active cooldown of this ability.
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Command your pet to attack their target with a wild and damaging attack.
Using Fire, Frost, and Lightning skills will reduce the active cooldown of this ability.
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Command your pet to attack their target with a wild and damaging attack.
Using Fire, Frost, and Lightning skills will reduce the active cooldown of this ability.
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Command your pet to attack their target with a wild and damaging attack.
Using Fire, Frost, and Lightning skills will reduce the active cooldown of this ability.
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Command your pet to attack their target with a wild and damaging attack.
Using Fire, Frost, and Lightning skills will reduce the active cooldown of this ability.
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Although untrained, you have the natural ability to move about unseen, though there is a chance enemies may detect you, especially when moving in front of them.
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Carry around a simple torch to light your way.
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A strong punch that generates Mettle.
Sinister Set-up: If a Sinister Cross is the most recent Set-up Attack used, the next Mettle Spender will tier-up any available Innate Strength buffs twice instead of once. If no Innate Strength buffs have been unlocked via Trait Set Bonuses, this has no effect.
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Places a buff on self and nearby allies that increases evade chance by 10%.
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The ultimate expression of tactical horsemanship, this is a dangerous strike on its own; when enhanced by the Rohirrim Discipline your defensive capacity is increased.
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The ultimate expression of tactical horsemanship, this is a dangerous strike on its own; when enhanced by the Riddermark Discipline your ranged damage is increased.
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The ultimate expression of tactical horsemanship, this is a dangerous strike on its own; when enhanced by the Riddermark Discipline your ranged damage is increased.
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The ultimate expression of tactical horsemanship, this is a dangerous strike on its own; when enhanced by the Red Dawn Discipline your melee damage is increased.
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The ultimate expression of tactical horsemanship, this is a dangerous strike on its own; when enhanced by the Riddermark Discipline your ranged damage is increased.
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Relaxing the pull of your bow string, reduces your range but allows you shoot while moving.
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A fire tipped arrow which will continue to burn the target after landing.
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A shaft aimed to slow the movement of your quarry.
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