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A targeted strike that is very difficult to avoid and deals potent damage for a long time.
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A targeted strike that is very difficult to avoid and deals potent damage for a long time.
Using will restore this skill to Battle Memory.
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A series of impossibly fast attacks strike your opponents.
This skill will consume any War Cry, Brink of Victory, Surety of Death, or Desolation damage over time effects on your targets, dealing bonus damage for each effect consumed.
Using will restore this skill to Battle Memory.
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A series of impossibly fast attacks strike your opponents.
This skill will consume any War Cry, Brink of Victory, Surety of Death, or Desolation damage over time effects on your targets, dealing bonus damage for each effect consumed.
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A weaving throw, dealing strong direct damage.
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A weaving throw, dealing strong direct damage.
Using will restore this skill to Battle Memory.
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A triumphant blow, allowing the Warden to deal even more damage.
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A triumphant blow, allowing the Warden to deal even more damage.
Using will restore this skill to Battle Memory.
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Quick short hits will do the trick.
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Rapidly draw and fire shots with ease.
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In times of need, wardens are able to rapidly speed up their foundational techniques.
The skill will remove your mastery skill cooldowns for 6 seconds while reducing your power costs.
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Three fast attacks on your target.
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..
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..
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..
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Your companion cuts through their target's defences with claws like razors.
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A sweeping cut that can damage multiple targets in front of you.
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After using a Finisher skill, recentre yourself and regain your balance.
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Re-steady yourself, restoring morale and power after using a finisher skill.
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Brandish your blade to increase your defences.
Grants immunity to Disarms.
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Brandish your blade to increase your defences.
Grants immunity to Disarms.
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Brandish your blade to increase your defences.
Grants immunity to Disarms.
Using will restore this skill to Battle Memory.
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Resets the recovery timers on several skills.
Using this skill will not break Stealth.
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A frontal attack against multiple opponents.
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Medium damage Area of Effect
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Execute an attack that deals significant damage but leaves yourself open to attack.
This skill has a default Critical Damage Multiplier of 2.0 instead of 1.5
Places a mitigation debuff on the Brawler.
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