Name | Min lvl | Description |
---|---|---|
|
||
|
||
|
||
An arcing attack that greets enemies before you with deadly sharp blades.
|
||
|
||
A full area-of-effect attack striking all around you.
|
||
Adopt a defensive stance with your blade, increasing your chance to Parry incoming attacks.
Swordplay:
Step Back reduces Incoming Damage.
Riposte deals more damage.
Riposte increases your target's Incoming Damage.
|
||
Makes a full AoE attack.
|
||
Makes a full AoE attack.
|
||
|
||
A damaging sword strike to a single enemy.
|
||
You hurl your blades at your opponent, dealing significant damage and hampering them when attacking from behind.
Deals increased damage and applies a slow when attacking from behind.
|
||
Make a frontal AoE attack and reduce your enemies' Physical Mitigation.
|
||
Make a frontal AoE attack and reduce your enemies' Physical Mitigation.
|
||
|
||
|
||
|
||
|
||
An attack that does Light damage with an increased Critical chance.
Requires Battle-hardened State.
Fellows within range gain the Light of Elendil, enabling them to deal additional Light damage.
This attack never misses and cannot be blocked, parried or evaded.
|
||
|
||
|
||
This blade was forged long ago, and it still remembers that which it was made to do.
|
||
A toggle marking an ally as your Blade-brother, making them the target of some of your abilities.
This skill will prevent the use of Stand Alone while active.
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
A DoT is applied on hit.
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|