Skills

Name Min lvl Description
Seeing a ranged opponent preparing an assault, you take careful aim and disrupt their attempts.
The Noble Arrow, once launched, will seek to injure your foe with critical intent.
The Noble Arrow, once launched, will seek to injure your foe with critical intent.
The Noble Arrow, once launched, will seek to injure your foe with critical intent.
The Noble Arrow of Fire, once launched, will seek to injure your foe with critical intent.
The Noble Arrow of Fire, once launched, will seek to injure your foe with critical intent.
The Noble Arrow of Fire, once launched, will seek to injure your foe with critical intent.
The Noble Arrow of Light, once launched, will seek to injure your foe with critical intent.
The Noble Arrow of Light, once launched, will seek to injure your foe with critical intent.
The Noble Arrow of Light, once launched, will seek to injure your foe with critical intent.
Mark an enemy, causing their strikes to empower you or your allies. You may only mark one target at a time.
Your companion lends you a piece of their nobility, granting you a small measure of hope and comfort even in dark times.
Revives a defeated ally.
Increases the damage you and your companions deal to the foe. This effect does not stack with other potent Incoming Damage effects.
This medallion will grant you a buff to your damage output and in-combat power regeneration. NOTE: This item may only be used at the appropriate time during the Brown Lands instance Lights in the Land.
Increase the speed of picking up the Muckle
A quick burst of defence, absorbing a portion of damage dealt to you.
A quick burst of strength, increasing the amount of damage you do.
A quick burst of vitality, increasing your maximum morale and healing you.
A swift double attack.
A swift double attack. Using will restore this skill to Battle Memory.
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Play an ominous bird call.
You bellow a harsh command, enabling up to three defeated allies to rise, albeit at very low health.