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A Memory of Triumph can be used to inspire an ally to greater feats on the battle-field.
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A Memory of Triumph can be used to inspire an ally to greater feats on the battle-field.
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A Memory of Triumph can be used to inspire an ally to greater feats on the battle-field.
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You rear up and begin to thrash violently, dealing damage to enemies in front of you, and forcing all enemies struck to engage you.
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You roar ferociously, weakening enemies around you.
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Hardships are forgotten and spirits are lifted by such writings. This heal over time stacks with itself. -1% Power cost per Healing Attunement.
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Hardships are forgotten and spirits are lifted by such writings. This heal over time stacks with itself. -1% Power cost per Healing Attunement.
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You can instruct someone how to play the bagpipes.
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You can instruct someone how to play the clarinet.
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You can instruct someone how to play the cowbell.
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You can instruct someone how to play the drum.
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You can instruct someone how to play the flute.
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You can instruct someone how to play the harp.
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You can instruct someone how to play the horn.
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You can instruct someone how to play Moor cowbell.
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You can instruct someone how to play the Pibgorn.
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You can instruct someone how to play the theorbo.
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A ranged attack which sprays a contact poison at targets, causing damage over time.
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This powerful attack is Lothrandir's strongest unarmed strike.
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A massively damaging shot that unlocks when the target is below 50% health.
Critical hits deal bonus damage.
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A massively damaging shot that unlocks when the target is below 70% health.
Critical hits deal bonus damage.
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A powerful attack that can only be used on opponents under 20% health.
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A powerful attack that can only be used on opponents under 35% health.
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A powerful attack that can only be used on opponents under 50% health.
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A powerful attack that can only be used on opponents under 50% health. In addition, this skill will always Critically Hit.
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A powerful attack.
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A powerful attack that will always Critically Hit.
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Merry can do his part by throwing stones at an enemy.
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You use your sword and staff to deliver a powerful strike to the enemy before you.
When your companion has Flanked the enemy, this skill will restore a small amount of power.
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You use your sword and staff to deliver a powerful strike to the enemy before you.
When your companion has Flanked the enemy, this skill will restore a small amount of power.
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You use your sword and staff to deliver a powerful strike to the enemy before you.
When your companion has Flanked the enemy, this skill will restore a small amount of power.
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Use your Mettle to defend against incoming attacks.
Gain significant incoming damage reduction. In this state, successful attacks against the Brawler will remove 2 Mettle.
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Your fell voice whispers to your stinging spores, forcing those nearby to burst forth into the flesh of your foes.
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