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A Rune-keeper may compose a terrible essay of burning fury to bring to bear against their foes.
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A quick feint attack misdirects your foe, briefly allowing your next attack to act as though you are attacking from stealth.
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Interrupts inductions being performed by the foe.
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By spending Focus, you are able to greatly improve your mobility and your ability to fire on the move. Additionally, you may use Focus attacks more frequently.
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Before combat, rapidly increase your Focus as well as your damage and Crit chance.
Focus is required to use some bow skills and is lost if you move.
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Grants a bubble to multiple Fellowship members.
Bubble strength is 20% of the targets' Max Morale pool before other bonuses apply.
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This stance focuses your defences on blocking attacks. Causes enemies that attack you to continue to attack you or they will be snared.
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When your target begins preparing an attack, you give them a swift punch to the gut to interrupt their preparation.
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A precise throw can pin a target to the ground and hinder its movement for a short while thereafter.
Mounted Combat Enemies: Root replaced with a mount acceleration debuff
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A precise throw can pin a target to the ground and hinder its movement for a short while thereafter.
Mounted Combat Enemies: Root replaced with a mount acceleration debuff
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A precise throw can pin a target to the ground and hinder its movement for a short while thereafter.
Mounted Combat Enemies: Root replaced with a mount acceleration debuff
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You make a melee attack, securing your weapons and altering your fighting position to make greater use of your armour and attempting to secure yourself from wounds. This will also now grant you more critical defence.
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You are able to make a melee attack while regaining control of your weapons. This allows you to Parry regardless of stance. You also maximize the use of your armour increasing the value for a short time and gain more critical defence.
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This stronger melee attack increases the effects of healing on yourself for a short time and gives Morale to your group. This attack will also remove Corruption.
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This melee attack increases the effects of healing on yourself for a short time. This attack will also remove Corruption.
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Disappear from before the enemy's eyes.
The Burglar can also ignore slowing effects and move at normal runspeed.
Briefly improves Stealth. Using this skill will not break Stealth.
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Cleanse multiple wounds, diseases, poisons, or fears from an ally.
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Your hatchling injects your target with poison, causing severe lethargy.
Consumes Venomous Haze to increase incoming damage by 5% for 30s.
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Using its powerful mandibles, your hatchling delivers a devastating blow.
Critical hits disarm the target.
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A massively damaging shot that unlocks when the target is below 50% health.
Critical hits deal bonus damage.
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A massively damaging shot that unlocks when the target is below 70% health.
Critical hits deal bonus damage.
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Boosts Morale of nearby allies and increases their stats.
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Fates can be deeply linked if the Rune-keeper wishes. Reduce your fellowship's damage, but pay for it with your own morale. Further reduces 10% of all incoming damage and damage will not interrupt your inductions while the Fates are Entwined.
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Deal a powerful attack, slowing the target's attacks if they are suffering from a Deep Wound.
Requires the use of Retaliation or Whirling Retaliation.
Mounted Combat Enemies: Slow replaced with a mount speed debuff
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A damaging shot that pierces enemy mitigations.
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