The evils that have awoken within Urash Dâr spell an uncertain future for not just the people of Ikorbân, but for all of Middle-earth.
'We will not cower before this threat, no matter how deadly the foes arrayed before us. Have we not powerful allies of our own?
'When I walked in this land, many years ago, the folk here called me \qInkanûsh.\q Now I call upon my own memory of their language to name this camp: Ilzag Khûl, the Last Barrier Against Evil. From here we will prepare our defence against the Thardúth and the Utûgi they created. It will have to be enough.
'Speak to our allies here at Ilzag Khûl and devise a plan, ${PLAYER}.'
Some of your companions at Ilzag Khûl in Urash Dâr have begun to devise plans for combatting the Thardúth and the Elder Orcs that serve them.
Rothog asked you to defeat Orcs throughout Urash Dâr.
Glorfindel asked you to collect jackal teeth and craban claws from creatures throughout Urash Dâr so he can examine them for unusual effects or signs of corruption.
Khôltekh asked you to draw him a map to the ruins of Ashâgir in north-west Urash Dâr.
Glorfindel is at Ilzag Khûl in Urash Dâr.
Khôltekh is at Ilzag Khûl in Urash Dâr.