A young woman named Rahâzi has directed you to speak with her mother Girhâzi, leader of the village of Iridír in Ambarûl.
'Well? What have you to say?'
You assure the warrior that you and your companions have come to Ambarûl with no intention to cause harm to any of the folk who live here.
'So might say any foe of the Ikorbâni who live alongside the river, but from the look of you I believe the Dumûri need not fear you. My mother will be the judge of that. Present yourself to Girhâzi inside the lodge, but know this: if she finds your motive suspect or your words untrustworthy, you will not leave this village.
'Had I not a task of my own I would stay to see what befalls you, but duty awaits me outside Iridír.'
Rahâzi runs into the wild, leaving you to speak to her mother Girhâzi.
According to Rahâzi, her mother Girhâzi will be interested in speaking with you within her lodge to the south.
Rahâzi was sent to the insect den of Gurakhu, north-west of Iridír, and now her mother Girhâzi wants you to help with her assigned task.
Rahâzi has asked you to collect the bristles she was sent to retrieve from the insects at Gurakhu, west of Iridír. In the interest of continued collaboration, you should do what you can to help Girhâzi's daughter.
Rahâzi is at Gurakhu, north-west of Iridír, waiting for you to return to her with her task complete.
Rahâzi's fellow Dumûri warrior, Surdûsha, is at Gurakhu, north-west of Iridír.