As goblins continue to encroach upon Bâr Faroth, an unexpected ally emerges in the fight to drive them out of the Yondershire.
While exploring Bâr Faroth, you have discovered the remains of a slain goblin outside the ruins of the old Hunters' Hall. It seems that few goblins have dared to draw too near to its doors, but it remains unclear why they have become so fearful of it.
You should enter the ruins of the Hunters' Hall and attempt to discover who has been acting against the goblins at Bâr Faroth.
You have discovered the remains of a slain goblin outside the long-abandoned Hunters' Hall at Bâr Faroth.
The Hunters' Hall at Bâr Faroth can be found in the northern reaches of the Yondershire.
After discovering a slain goblin outside the Hunters' Hall, you suspect that someone is acting against the goblins at Bâr Faroth. You should investigate the Hunters' Hall at Bâr Faroth.
The Hunters' Hall at Bâr Faroth can be found in the northern reaches of the Yondershire.
After entering the Hunter's Hall, you have discovered the light of a camp-fire. You should investigate the camp-site inside the Hunters' Hall at Bâr Faroth.
Anthandir can be found in the Hunters' Hall at Bâr Faroth.
After entering the Hunter's Hall, you have discovered a Ranger of the North, Anthandir, and his faithful companion dwelling in the old ruins. You should talk to Anthandir and learn of his purpose at Bâr Faroth.
Ideal trap locations can be found throughout Bâr Faroth. Anthandir has marked your map with the locations of several Rangers' caches at Bâr Faroth.
Anthandir has requested your aid in laying traps for the encroaching goblins at Bâr Faroth. In addition, he has tasked you with retrieving several Rangers' caches from the ruins before they are discovered by the goblins.
Anthandir can be found in the Hunters' Hall at Bâr Faroth.
You have set traps for the goblins and retrieved several Ranger caches as Anthandir requested. You should deliver the caches to Anthandir at the Hunters' Hall at Bâr Faroth.