Ravaedron wants to make things right with Maddoc Stagshorn and his family.
'Well, it is no matter: whether they know of it or not, their lives will not be endangered by my decision to leave Middle-earth. I hope it is not presumptuous of me to say we will make certain of that!'
Ravaedron stares for a moment longer at the closed door, and then shakes his head.
'Still, I had hoped for a friendlier parting. I have seen many farewells during my long years, and I did not envision this one going this way. But I will not dwell upon it. I have spent too long dwelling on such things! Let us make safe the lands hereabout and meet up at the old mounds of Glynafon. It stands to the west of here and was once a most pleasant village, though it has remained empty for much of the age.'
Threatening beasts and other foes stalk the wilderness of Mitheithel, and Ravaedron wants you to thin their numbers for the sake of his friends.
Ravaedron asked to meet you outside Glynafon, the ancestral home of the Stôrs, when you finished with your task.
Consumed by his memories of a bustling Glynafon, Ravaedron has asked you to look upon the places he remembers.
You have found warg tracks in Glynafon, an unwelcome but unsurprising discovery.
According to the tracks you discovered, a large number of wargs passed through Glynafon in recent days.
Ravaedron has asked you to defeat any wargs you may find in the Angle, the better to ensure the safety of his friends Maddoc and Glenys Stagshorn, and that of travellers in Mitheithel.
Ravaedron has suggested that the two of you meet up at Tornhad, the Ranger settlement in Mitheithel, to alert them to the danger posed by the wargs.