Instance: To Ausma's Aid

The scouts Kyrstig, Molkha, and Klúso have stormed the hobgoblin fortress Shakhajât to rescue their master, Ausma. But it is unclear if they are too late, or if their help is needed at all.

The plan to rescue Ausma begins with Kyrstig.

Objectives

You need to find Ausma.

Objectives
  • Find Ausma

Objectives
  • Stand by with the Scout Trio

Ausma is frozen in a block of ice!

Objectives
  • Break ice block (0/3)

You have to escape!

Objectives
  • Escape with Ausma

Relevant zones

Latitude: 0
Longitude: 0
Map width ID 268453673

Rewards

This quests offers no rewards

Additional info

Objectives

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