Eyes are set on the goblin Thraunákh in Atrad-zarakh, but the Orc camp of Târ-kútoz remains an obstacle.
'The goblin Thraunákh must be in Târ-kútoz, holed up with all the bats he needs to create his sapper-bombs. We won't find him outside; I doubt the bats would willingly suffer the elements. Which means... they've made the watch-tower Atrad-zarakh their new home.
'If we are to stop Thraunákh, we must first clear out a path through Târ-kútoz. We ought to target the Orc-sentries -- they are the eyes and ears of the camp.
'I'll come with you. I have no desire to see another dwarf get hurt --
'Ah, wait a moment. It seems that Mekhnet has something to say to you.'
Orc-sentries can be found in Târ-kútoz.
You should defeat them to ensure easier access to Atrad-zarakh later.
You have defeated as many Orc-sentries as you could find.
You should report back to Lúka in Ashmargathâl.