As the shadow of Mordor lengthens across Middle-earth, the Enemy orders the release of a mysterious prisoner, sparking in-fighting and revolt in Barad-dûr.
Lethi can be found near Hakal-kúnug, the Twisted Stair within Barad-dûr.
You should talk to Lethi.
Lethi can be found near Hakal-kúnug, the Twisted Stair within Barad-dûr.
You should follow Lethi and find your way to the gates of Barad-dûr.
Ashaug can be found near Hakal-kúnug, the Twisted Stair within Barad-dûr.
Ashaug has sustained a grave wound in the fighting within Barad-dûr, but his wounds seem to be inflicted by an unusual source. You should talk to Ashaug.
Abandoned weapons can be found near the slain Orcs near Hakal-kúnug, the Twisted Stair within Barad-dûr.
You should find a suitable weapon with which to defend yourself before pressing on through Barad-dûr.
Lethi can be found in Barad-dûr.
You have taken a weapon. You should talk to Lethi and follow him to the gates of Barad-dûr.
Lethi can be found in Barad-dûr.
Lethi is pressing on to the gates of Barad-dûr. You should follow him.
The pale creature can be found in Barad-dûr.
Despite appearing to be dead, the pale creature has scrambled to its feet and attacked Lethi. You should defend him and drive off the creature.
Lethi can be found in Barad-dûr.
After repelling the pale creature that attacked him, Lethi is shaken. You should talk to Lethi before pressing on to the gates of Barad-dûr.
Lethi has travelled into the shadowed halls of Barad-dûr.
You should follow Lethi and press on to the gates of Barad-dûr.
Lethi can be found Barad-dûr.
Lethi is standing next to a brazier in Barad-dûr. You should talk to Lethi.
Lethi can be found in Barad-dûr.
Lethi is pressing on toward the gates of Barad-dûr. You should follow him.
The slain Orc-captain can be found just ahead of Lethi in Barad-dûr.
After spying a slain Orc-captain, Lethi has urged you to disguise yourself in its armour so that you might fool the inhabitants of Mordor. You should disguise yourself.
Lethi can be found in Barad-dûr.
You have disguised yourself as an Orc-captain, which may be of help in escaping the Land of Mordor. You should talk to Lethi.
The path to the gates of Barad-dûr is just ahead of you.
Lethi has asked you to peer around the corner and see if the path out of Barad-dûr is clear.
Lethi can be found in Barad-dûr.
You discovered the uruk, Ushgrat, guarding the gates of Barad-dûr. Worse still, he appears to have subdued Vaski. You should talk to Lethi.
After foiling Vaski's escape, Ushgrat is keeping watch before the gates of Barad-dûr.
You should confront Ushgrat and fight your way out of Barad-dûr.
Lethi and Vaski have drawn Ushgrat's attention away from you.
You must escape from Barad-dûr before it is too late!
You must escape from Barad-dûr before it is too late!
Nagli can be found at the Rusted Gate in Ered Luin.
After you told the Dourhands of your escape from Mordor, a dwarf named Nagli has asked to speak with you. You should talk to Nagli.
Nagli can be found at the Rusted Gate in Ered Luin.
Nagli has suggested that you ask to seek refuge among the Dourhands in Ered Luin. Lacking the authority to make such a decision, Nagli has asked you to speak to Rethvárd that he might bring you before the Steward of Thorin's Hall.
Rethvárd can be found at the Rusted Gate in Ered Luin.
Nagli has brought you before Rethvárd, a Dourhand guard, with the hope that he might grant you an audience with Gormr Doursmith, the Steward of Thorin's Hall. You should talk to Rethvárd.
Skorgrím Dourhand can be found at the Rusted Gate in Ered Luin.
Followed by a significant number of Dourhands, and a deathly-looking Man, Skorgrím has asked to speak with you. You should talk to Skorgrím.
Skorgrím, and many of the Dourhands who now follow him, are marching from the Rusted Gate.
You should remain on guard.
Dourhands can be found at the Rusted Gate in Ered Luin.
Skorgrím Dourhand claims to have been resurrected by a deathly-looking Man called Ivar the Blood-hand, and he has summoned all loyal Dourhands into the service of Angmar. However, a few have hesitated to answer his summons. You should warn them not to follow Skorgrím.
Rethvárd can be found at the Rusted Gate in Ered Luin.
None of the other Dourhands you warned could be swayed from following Skorgrím. You should warn Rethvárd.
Nagli can be found at the Rusted Gate in Ered Luin.
All of the Dourhands save for Nagli have left with Skorgrím. You should talk to Nagli.
Nagli has told you of a dwarf named Dwalin, who led the recent Longbeard expedition to Thorin's Hall.
Hoping to learn the truth of Skorgrím's claims and seek refuge, Nagli has asked you to travel with him to Thorin's Hall.
Dwalin can be found somewhere within Thorin's Hall.
After entering Thorin's Hall, the Longbeards have kept a close watch on Nagli. You should find and speak to Dwalin.
Dwalin can be found in Thorin's Hall.
You have found Dwalin deep within Thorin's Hall. You should speak to him on behalf of Nagli and plead for refuge in Thorin's Hall.