There is clear evidence that many goblins have left Goblin-town, and the Woodmen have been caught in their wake. Two questions still remain unanswered: why did they leave, and where did they go?
'Who are you? Are you here to help?'
You quickly explain the situation and ask Ainhard to tell you what happened here.
'I cannot say for sure, it happened in the dead of night! But I can tell you what I saw, and what I heard.
'I was asleep with my hounds, when I was awoken by the sound of many scuffling feet, a horrid chattering of some beastly horde! I quickly looked out the window and saw hundreds of glowing eyes and the glinting of weapons in the moonlight! I am unsure what they were — Orcs, goblins, Taurogrim, but there were so many! I could only hide in my home while they trampled through and destroyed everything in sight.
'What do I do now? Pick up the pieces and carry on? But I am afraid they will come back at any moment!'
Langhár can be summoned to your side with Langhár's summoning horn.
You should talk to Langhár.
There should be some evidence near Ainhard's home that can confirm who the attackers were.
You should find evidence of the attackers' identities.
Langhár has identified goblin tracks near Ainhard's home.
You should investigate the goblin tracks.
While investigating the tracks outside Ainhard's home, you were ambushed by goblins!
You should defeat the goblins.
The goblin ambushers near Ainhard's home appear to have dropped a scrap of paper.
You should examine the paper.
Langhár can be summoned to your side with Langhár's summoning horn.
You should talk to Langhár.
Ainhard's Homestead lies south of Vegbár. in the Wolf-denes.
You should talk to Ainhard.
Ainhard's Homestead lies south of Vegbár. in the Wolf-denes.
You should complete quests to help Ainhard.
Ainhard's Homestead lies south of Vegbár. in the Wolf-denes.
You should talk to Ainhard.
Langhár can be summoned to your side with Langhár's summoning horn.
You should talk to Langhár.