Fearing that Nori has met with a terrible end at the hands of Karazgar or the mysterious dwarf-wights within Thikil-gundu, Dori and Company must muster the courage to enter the Steel Keep.
Dori can be found in Thikil-gundu. If you have become separated, you may call him and the rest of the company by using your horn.
You have come to Thikil-gundu in search of Nori. You should now speak to Dori in Thikil-gundu.
The hoarding-vault of Immêsh-khalt can be found in the centre of Durûz-mazal, the Chamber of Faces.
Dori has directed you and the rest of the company to search the hoarding-vault of Immêsh-khalt for signs of Nori.
The smithies of Kall-khebâb can be found in the eastern halls of Thikil-gundu.
Determined to delve deeper into Thikil-gundu, Dori has asked you to find the smithies of Kall-khebâb so that you might gain passage into the other halls of the Steel Keep.
Karkasht Crow-feeder can be found in the smithies of Kall-khebâb.
You have discovered a massive hobgoblin leading the Orcs in the smithies of Kall-khebâb. You must defeat him if you are to continue deeper into Thikil-gundu.
A hall to Afhân-binnîn can be found at the northern end of the smithies of Kall-khebâb.
With the smithies clear of foes, you should now search the smithies for a way into the lore-trove of Afhân-binnîn.
The feast-house of Amrâg-zahar can be found through the northernmost doors of Durûz-mazal, the Chamber of Faces.
With the heat of the smithies now spreading through Thikil-gundu, Dori hopes to find another way to reach Afhân-binnîn and continue the search for Nori.
Nori might be found somewhere within Afhân-binnîn. Afhân-binnîn can be found through Amrâg-zahar.
You have discovered a passage into Afhân-binnîn, and you should now search for Nori within the lore-troves of Thikil-gundu.
Frór the Lost can be found in the heights of Afhân-binnîn.
You have discovered the remains of Frór, son of Dáin I, brought to life by a fell spirit in Afhân-binnîn. You should defeat him and let him at last be laid to rest.
Dori can be found in Thikil-gundu.
You have defeated the fell spirit inhabiting the remains of Frór and recovered the long-lost crown of Dáin. You should offer the crown to Dori and learn what is to be done.
Thikil-nesad, the Steel Seat, can be found deep within Thikil-gundu.
Fearing that Nori has been discovered by the inhabitants of the Steel Keep, Dori now hopes to find him before the old throne of Thikil-gundu.
Athramóth and her brood can be found in Thikil-nesad.
You have discovered a great cold-drake resting among her brood. You should defeat Athramóth and make safe the old throne of the Steel Keep.
Nori can be found at Thikil-nesad.
Nori has fled into Thikil-nesad and unwittingly reunited with Dori. You should talk to Nori.
Dori can be found in Thikil-gundu.
You have reunited with Nori. You should now speak to Dori and learn what is to be done.
Zashar-tûmun, the ruin-dwellings of Thikil-gundu, can be found to the west of the feast-house of Amrâg-zahar.
Nori has warned you that Karazgar now prepares a great force of dragon-kind in Zashar-tûmun. You should find a way to Zashar-tûmun and confront Karazgar.
Karazgar can be found somewhere within Zashar-tûmun.
Nori has warned you that Karazgar now prepares a great force of dragon-kind in Zashar-tûmun. You should find and confront Karazgar.
Karazgar can be found in the western reaches of Zashar-tûmun.
You have found Karazgar, the Weeping Warrior, and you should now attempt to defeat him.
Dori can be found in Thikil-gundu. If you have become separated, you may call him and the rest of the company by using your horn.
You have repelled Karazgar and rescued Nori from the depths of Thikil-gundu. You should now speak to Dori.