Scouts have spotted Karazgar flying toward the Withered Heath. It is clear his schemes are not yet at an end.
Word has reached you that Karazgar is on the move, and the Zhélruka in Skarháld are concerned he may return soon. Hórin is leading a company to investigate, and has asked for you by name.
Hórin wishes to speak with you.
He can be found within Skarháld.
Hórin has gone to the Wyrmgap to meet his scout.
You should head to the Wyrmgap and speak to Hórin.
Náth would like to speak with you.
You should talk to Náth.
The Stout-axes would like to join the company traveling into the Withered Heath.
You should talk to Hórin.
The dwarves are going ahead to find a way to the Anvil of Winterstith.
You should discover the entrance to the Anvil of Winterstith in the Withered Heath.
Enter the Anvil of Winterstith through the Instance Finder panel.
Claim a bone from the corpse of Vethúg Wintermind, and survive your expedition into the Anvil.
Hórin is standing by outside the Anvil, East of here.
You should talk to Hórin.
Nori can be found at the Wyrmgap, waiting to hear news of your expedition.
You should return to Nori now that you have slain Vethúg Wintermind.