It seems an overseer named Ushkbál is the key to this mysterious meeting, somehow.
'We must seek Ushkbál the Overseer, then. It is he who will accomplish what we seek.'
Paying no heed of any surprise on your face, Kurtil thinks for a long moment.
'He has agreed, agreed to talk to us at least, and there is hope for more. Surely, he is found at his post, north of here by the great foundry, which lies above Maudhúl Vôr.'
You should search for Ushkbál the Overseer in the great foundry, on the northern side of Udûn, above Maudhúl Vôr.
You have not found Ushkbál the Overseer, but you have found signs of a bloody struggle. You should follow the footprints leading from the place and see where they lead.
The dwarves stand behind a cart high up the path in northern Udûn, above Maudhúl Vôr.
The trail of footprints led straight from signs of a bloody struggle to two dwarf-forgeworkers standing over a corpse. You should speak to them.
The corpse and dwarves are behind a cart high up the path in northern Udûn, above Maudhúl Vôr.
You should inspect the overseer's corpse to verify the dwarves' claim that he bears sword-wounds, while they hold only hammers.
The dwarves are behind a cart high up the path in northern Udûn, above Maudhúl Vôr.
You should talk to the dwarves, now that you have verified that the overseer's corpse bears sword and not blunt wounds.
Kurtil stands near the dwarves and corpse, behind a cart high up the path in northern Udûn, above Maudhúl Vôr.
Hear what Kurtil has to say.