The accursed warrior has seen much in his days upon the battlefield, and now the foes of the past may become the foes of the present.
'As I said, I have many suspicions about the identity of this spirit... but those shall remain mine alone until I learn more of this spirit's purpose.
'If you and the Rangers would grant me leave, I shall follow where he leads and learn what I can of him and his fate in the Wastes. Think what he may have seen - such experiences are beyond the life of any mortal Man!
'Talk to Mincham and see what he makes of this. I have heard tell he is no stranger to spirits of the Dead. If he grants my request, I would ask that you - and you alone - follow us to the north after a short time.
'I shall speak well of you to him, and perhaps he shall be more willing to speak to you directly. That is my hope, ${PLAYER}, for safety seems so far away now... and I would much like to return to it.'
Mincham can be found at Tham Durlan in south-western Dagorlad.
Artamir has asked you to speak to Mincham about allowing him and the accursed warrior to travel away from the camp.
Artamir can be found at Tham Durlan.
Mincham has offered tenuous permission for Artamir to speak with the accursed warrior privately, but is concerned that it may endanger the Host of the West.
Artamir can be found somewhere to the north of Tham Durlan.
Artamir fled the camp while you spoke to Mincham and has now gone missing along with the accursed warrior. You should seek him at once.
Artamir can be found in hiding outside of Ondoher's Folly.
You have found Artamir and the accursed warrior and should now confront him about leaving before Mincham's permission was granted.
Faramir, son of Ondoher can be found to the north of Tham Durlan near the entrance to Ondoher's Folly in Dagorlad.
Artamir has spoken to the spirit of Faramir, son of Ondoher, and believes that what he has seen may be of use to the Host of the West. You should learn more of Faramir's burdens.
Artamir can be found on the plains to the south of Ondoher's Folly.
You have learned much of Faramir's tragic past as well as the new foes that have risen against the Host of the West. You should now speak to Artamir and urge him to tell the Rangers of what you both have learned.