You have come upon the corpse of a steed of Wildermore whose rider is not with it. You should search for the rider, for he may yet live.
This horse was not lucky enough to survive his encounter with Núrzum, but his rider is not with him. What errand could have tempted a horse and rider to brave the frozen wilds in such a dangerous time?
You should search for the rider and find out what became of his errand.
Signs of the rider may be found near the horse's corpse in the southern Whitshaws.
You should search near the wintry landmark for any signs of whoever braved such a dangerous errand.
Signs of the rider may be found near the horse's corpse in the southern Whitshaws.
You should search near the wintry landmark for any signs of whoever braved such a dangerous errand.
Signs of the rider may be found near the horse's corpse in the southern Whitshaws.
You should search near the wintry landmark for any signs of whoever braved such a dangerous errand.
Signs of the rider may be found west of the horse's corpse in the southern Whitshaws.
You should search near the smashed boulders for signs of what became of the pursued and fleeing rider.
The message borne by the rider has fallen not far from his side.
You should pick up the message and see if you can bear it yourself, and fulfill the errand for which this poor man died.
The missive is in your inventory.
You should read the missive found on the dead rider.
Cyneberg has ridden on to the village of Dunfast in the central Whitshaws.
You should bring the missive to Dunfast and show it to Cyneberg, and hopefully evacuate the people there if it is not too late.