A Wide, Empty Hall

Foreman Mögr, frustrated by Reinn's obstinance about the security of Zelem-melek, wishes to prove to you that the Twenty-first Hall is as safe as can be.

'I grow weary of Reinn's constant fretting. His open complaints are bad for business here, you know.

'How about this: you are new here, and unbiased. Why not patrol the wide hall? If it is free of enemies, Reinn must put his fears to rest.

'I believe this is a fair compromise. If I am right, my dwarves can celebrate their victory without hesitation.'

The Twenty-first Hall is an enormous pillared hall covering northern Zelem-melek.

You should patrol the hall and see if enemies are about.

Objectives
  • Patrol the east side of the hall

Mögr is in the Twenty-first Hall of Moria.

You should return to Mögr with a report of what you saw on your patrol.

Objectives

Reinn is in the Twenty-first Hall.

You should hear what Reinn thinks of your findings.

Objectives

Relevant zones

Latitude: 0
Longitude: 0
Map width ID 268442347

Rewards

Money:
0 gold coin 26 silver coin 60 copper coin
Reputation:
XP:
6560 xp icon
Legendary XP:
6560 legendary xp icon
Quest has an additional unknown reward

Additional info

Objectives

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