You have begun a short training tutorial at the Harwick Stables to teach you how to control your war-steed.
Mount your war-steed near the outer track starting line.
Follow the direction of Seoca as you circle the tourney field and learn to control your steed.
You must make two full circuits of the outer track in order to proceed.
Run the flags course as directed by Seoca.
On the first round, you must pass through the blue flags.
On the second round, you must pass through the red flags.
On the third round, you must pass through both sets of flags at once.
Tip: This course is not timed, but if you miss a flag, the flag count will restart on your next lap.
Tip: If you find the flags are too closely spaced to pass through at full speed, try slowing down a little.
Tip: Using the mouse to turn allows finer control than the the keyboard.
Run the flags course as directed by Seoca.
On the first round, you must pass through the blue flags.
On the second round, you must pass through the red flags.
On the third round, you must pass through both sets of flags at once.
- Tip: This course is not timed, but if you miss a flag, the flag count will restart on your next lap.
- Tip: If you find the flags are too closely spaced to pass through at full speed, try slowing down a little.
- Tip: Using the mouse to turn allows finer control than the the keyboard.
Run the flags course as directed by Seoca.
On the first round, you must pass through the blue flags.
On the second round, you must pass through the red flags.
On the third round, you must pass through both sets of flags at once.
Important: This course is not timed, but if you miss a flag, the flag count will restart on your next lap.
Tip: If you find the flags are too closely spaced to pass through at full speed, try slowing down a little.
Tip: Using the mouse to turn allows finer control than the the keyboard.
Jump each of the fences as you ride around the track.
If you miss a fence, your count will reset when you cross the start line and you can keep going.
Jump each of the fences as you ride around the track.
If you miss a fence, your count will reset when you cross the start line and you can keep going.
This is the combat skill course.
Ride back and forth between the target dummies at either end of the field, striking each in turn.
- Tip: Queue your attacks before you reach your target.
- Tip: Slowing down before a turn allows you to turn much faster.