Andras escaped from the dungeons of Isengard. From his vantage point in the Ox-clan encampment, he saw Isengard empty and march south. The opportunity to exact his revenge on Saruman of Many Colours was beyond his ability to resist, and he sent forth a call through the Boar-clan resistance to all who would heed to come to Nan Curunír and make a stand against the White Hand.
'I have no love for the Forgoil whom you give aid, but for now our purposes are closely entwined. Isengard has emptied -- may the Orcs and Horse-lords destroy each other -- leaving its defences weakened. There is still a Wizard within, but there may be something we can do to disrupt Saruman's plans.
'I have noted three places that might be easily and secretly accessed where we can sow the most strife: the Ring of Isengard, the eaves of Fangorn, and the Pits of Isengard.
'The Orcs and trolls in service to Isengard have begun clear-cutting the eaves of Fangorn. It is an ancient forest, and one my people fear, but I received a dream from the Uch-gwirod telling me to save the wood, for there is life there that is older than most that walk the earth. I will not forsake the Ox-spirit's command and bid you disrupt Saruman's lumber-camp.
'As well, I have learned that Saruman's forces captured a strange, white troll in Fangorn and are holding it within the Ring of Isengard. If you could free the troll and goad it into a rampage, it might wreak great destruction among the Wizard's remaining forces.
'Thirdly, Saruman has laboratories beneath Isengard, where he experiments on his hapless prisoners and twists them into terrible monsters. I want you to enter the Pits of Isengard and destroy the wretched abominations there, particularly the great troll Ironarm.
'You and a couple of friends should be able to stir up trouble in these places...they are not nearly as guarded as Orthanc. Will you aid me?'
Andras has asked you to enter the Ring of Isengard, the eaves of Fangorn, and the Pits of Isengard and disrupt Saruman's war-efforts.
Andras is at the Ox-clan encampment in Nan Curunír.
You should return to Andras with news of your successes.
Andras has asked you to enter Saruman's Foundry, defeat the wizard's acolyte, Penrith, and destroy the forge to prevent more weapons of evil power from coming into existence.
Andras is at the Ox-clan encampment in Nan Curunír.
You should return at once to Andras with news of your success and your discovery within Saruman's Foundry.
Andras suggested only one course of action to remove the threat of Saruman's rings: enter Orthanc, face Saruman, take the rings, and destroy them.
Andras is at the Ox-clan encampment in Nan Curunír.
You should return to Andras and tell him that Saruman's rings of power have been destroyed.