Instance: In the Presence of Saruman

You have been called to Orthanc to appear before the Wizard Saruman.

Fâsh has brought you inside Orthanc and is waiting to speak with you.

Objectives

You have been summoned inside Orthanc to present yourself to Saruman and have been ordered not to stray from the path.

Objectives
  • Explore the tower of Orthanc
  • Explore the tower of Orthanc

Saruman has brought you to a library within his tower of Orthanc.

Objectives

The power of Saruman's voice is seductive, his words convincing. You find yourself nodding in agreement.

You must resist. You must not succumb.

Objectives
  • <rgb=#FF0000>Resist</rgb> the power of Saruman's voice (use <rgb=#FF0000>/resist</rgb>)

The power of Saruman's voice is seductive, his words convincing. You find yourself nodding in agreement.

You must resist. You must not succumb.

Objectives

The power of Saruman's voice is seductive, his words convincing. You find yourself nodding in agreement.

You must resist. You must not succumb.

Objectives
  • <rgb=#FF0000>Resist</rgb> the power of Saruman's voice (use <rgb=#FF0000>/resist</rgb>)

The power of Saruman's voice is seductive, his words convincing. You find yourself nodding in agreement.

You must resist. You must not succumb.

Objectives
  • Listen to Saruman within Orthanc

The power of Saruman's voice is seductive, his words convincing. You find yourself nodding in agreement.

You must resist. You must not succumb.

Objectives
  • <rgb=#FF0000>Resist</rgb> the power of Saruman's voice (use <rgb=#FF0000>/resist</rgb>)

The power of Saruman's voice is seductive, his words convincing. You find yourself nodding in agreement.

You must resist. You must not succumb.

Objectives
  • Listen to Saruman within Orthanc

You have not seen the Angmarim once known as Avair since you were in Forochel. Her name was taken from her, and now she serves Saruman as Gun Ain, 'Without Name.'

Objectives

You have not seen the Angmarim once known as Avair since you were in Forochel. Her name was taken from her, and now she serves Saruman as Gun Ain, 'Without Name.'

Objectives
  • Listen to Saruman within Orthanc

Relevant zones

Rewards

This quests offers no rewards

Additional info

Objectives

  • Explore the tower of Orthanc
  • Explore the tower of Orthanc
  • <rgb=#FF0000>Resist</rgb> the power of Saruman's voice (use <rgb=#FF0000>/resist</rgb>)
  • <rgb=#FF0000>Resist</rgb> the power of Saruman's voice (use <rgb=#FF0000>/resist</rgb>)
  • Listen to Saruman within Orthanc
  • <rgb=#FF0000>Resist</rgb> the power of Saruman's voice (use <rgb=#FF0000>/resist</rgb>)
  • Listen to Saruman within Orthanc
  • Listen to Saruman within Orthanc
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