You now carry a gift of light and hope for the corrupted Mirk-huorns of Sâd Meryrn. However evil they now seem, these old creatures of Mirkwood stir pity, for their long memory has not let them forget the taste of clean air and sunlight, when life was greener.
'Here, mellon; take the seedling back and keep it safe. Do not let any harm it!
'Menassiel chose a promising young mallorn, and I am very pleased to offer this to the Mirk-huorns. Good fortune upon this venture, ${PLAYER}. I hope all goes well this time.'
Sâd Meryrn can be found due south of Nífdir's camp, but you should strike north and west to reach the glade.
Nífdir has asked you to plant the mallorn seedling in Sâd Meryrn.
Nenedhel awaits news of Nífdir's endeavour at Estolad Mernael, east of Nífdir's encampment.
You should speak with Nenedhel and inform him that Nífdir's task is complete.