Avorthal had been moved from the Dourhand encampment where he was being held and will soon be taken aboard a ship destined northward and beyond all hope of rescue.
'We must not delay, ${PLAYER}. We must rescue Avorthal from the Dourhands before they are able to set sail!
'The Dourhands control the port-city of Kheledûl, to the east, and the ship they plan to carry Avorthal is surely docked there. Kheledûl is defended by a score of Dourhands, and it is a position of great strength. We cannot hope to attack it directly.
'If we are to have any hope of rescuing Avorthal from Kheledûl, we will need the help of one who knows the city. I know a dwarf, a Longbeard named Svanr, who was harbour-master of the port before the Dourhands captured the city. You will find him to the east of here, not far from Kheledûl.'
Svanr may be found east of the hunter's lodge, not far from Kheledûl.
Langlas told you that Svanr the former harbour-master of Kheledûl, can help you sneak into the city and onto the ship where Avorthal is being held.
Svanr is just outside the port-city of Kheledûl.
Svanr told you to speak with him when you are ready to sneak into Kheledûl.
The Ranger Langlas is at the hunter's lodge, west of Kheledûl.
Now that Avorthal is safe, You should return to Langlas and give him the grim tidings the Elf-prince learned during his captivity.